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Number of posts : 587 Age : 44 Location : Purely Review Job/hobbies : Purely Review UserTitle : Join Purely Review! Favorite Game : Purely Review
Community Reviews Registration date : 2008-04-24
| Subject: The Sims 2 Tue Jun 03, 2008 2:55 pm | |
| To access the 'Cheat' window press Ctrl + Shift + C then enter the following codes:
List cheats: Help -all
Expands or contracts Cheat window: Expand
Closes Cheat window: Exit
Clears all cheat codes on the screen, but codes are still in effect: Clear
Increases game performance but lowers graphics: Vsync (on/off)
Windowed mode: -w
Start with desired resolution (in pixels): -r(width) x (height)
Fullscreen mode: -f
Disables sound: -nosound
Get 1000 Cash: Kaching
50,000 Simoleans: Motherlode
Puts the game in slow motion. Enter any number that 0 through 8 (0=fastest and 8=slowest):slowmotion
Makes your Sims larger or smaller: StretchSkeleton
Allows you to change elevation of floor tiles: Boolprop constrainFloorElevation false
Disables the ability to change elevation of floor tiles: Boolprop constrainFloorElevation true
Turn on aging: Aging on
Turn off aging: Aging off
Turns off facial bounding limitations. It prevents the normal corrections the game will make for two parents with very different facial structures: FaceBlendLimits (on/off)
You can invite more people to your parties: IntProp maxNumOfVisitingSims 8
Takes off censoring: Intprop censorgridsize 0
You can tell what social reaction will happen before you do it: Social_debug
Turns Postprocessing on: BoolProp enablePostProcessing true
Turns Postprocessing off: BoolProp enablePostProcessing false
Set to true and cars will have more detail in neighborhood: Boolprop carsCompact (True/False)
Set to true to show lot information: Boolprop lotInfoAdvancedMode (True/False)
Set to false to place floor tiles outside lot: Boolprop locktiles (True/False)
Set to false to remove removes water (ponds) from lots: Boolprop lotWater (True/False)
Set to false to remove floorpainting on lot: Boolprop lotTerrainPaints (True/False)
Set to false to remove props like rocks and towers from neighborhood: Boolprop displayNeighborhoodProps (True/False)
Set to true to light up objects continuously instead of only when used: Boolprop allObjectLightsOn (True/False)
Set to false to remove roads from neighborhood: Boolprop displayNeighborhoodRoads (True/False)
Set to false to removes trees/plants from neighborhood: Boolprop displayNeighborhoodFlora (True/False)
Set to false to remove water from neighborhood: Boolprop displayNeighborhoodWater (True/False)
Set to false to removes house graphics from neighborhood: Boolprop displayLotImposters (True/False)
Set to false to remove bridges from neighborhood: Boolprop displayNeighborhoodRoadsWithModel (True/False)
Set to false and lots will not light up when highlighted in neighborhood: Boolprop lotTerrainLighting (True/False)
Set to false to remove removes shadows on objects outside house: Boolprop objectShadows (True/False)
Set to false to remove shadows on objects inside house: BoolProp guob (True/False)
Set to true and walls will no longer cut away from selected Sim: Boolprop renderSelectedSimLevel (True/False)
Set to true to see the path where the selected Sim walks to: BoolProp displayPaths (True/False)
Set to true and blocks appear on Sims faces and on parts where Sims look at: Boolprop displayLookAtBoxes (True/False)
Toggle shadows on/off for Sims: BoolProp simShadows (True/False)
In neighborhood, shows filename of house when lot is highlighted: Boolprop ShowLotPackageFilename (True/False)
You can place objects outside the grid: BoolProp snapObjectsToGrid (True/False)
Moves objects and deletes you couldnt before: Moveobjects (on/off)
Lets you know if theres a patch: Autopatch (on/off)
Sitcom flashback blur effect (# = 0.0 to 1.0) (require postprocessing on): Bloom rgb #
Blurry bits at the edge of the screen. (# = 0.0 to 1.0) (require postprocessing on): Vignette # # #
Makes the screen grainy. (# = 0.0 to 1.0) (require postprocessing on): FilmGrain #
Adds a letterbox effect to the view. (# = 0.0 to 0.4) (require postprocessing on): LetterBox #
Remove every Sim from the neighborhood (neighborhood view only): DeleteAllCharacters
Toggle between the two terrain types (neighborhood view only): TerrainType (desert/temperate)
Debug Mode: Press Ctrl + Shift + C to open the Cheat menu then enter the following: BoolProp testingCheatsEnabled true.
While in Create-a-Sim press Shift + N before creating your first Sim to enable skintones, clothes, and hairstles that would normally be used only by NPCs.
Press Shift + M to disable it. Bring up the Debug menu by presssing Shift + Click on a Sim while in Live mode | |
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